Testing Agent Fairy in September 2011 listAugust 22, 2011
I have never played in the March 2011 list because of University. Hopefully I can play as much as possible in the September 2011 list.
Fairy is my first pick in this list.
– Herald of Orange Light
– Archlord Kristya
– Low trap dependency
– Black Luster Soldier can be used
– Fit my playstyle
– I’ve 3x SD20 and 3x Herald of Orange Light ._.
Fairy is already a strong deck in the current list despite its low trap dependency in a trap based metagame. By winning the World Championship 2011, it has further proven that it is a top deck. With little to no direct changes to the deck in September, it is easily one of the best decks to start with.
T.G. Fairy is a popular variation of Agent Fairy. It basically splashes T.G. Warwolf and T.G. Striker into a Agent Fairy deck. T.G. is a strong engine in the current metagame and is being splashed in different decks. There are T.G. Gadgets, T.G. Gladiator Beast, T.G. Rabbit, T.G. Fairy, T.G. Tengu (TCG) etc. T.G. generally works well in a trap heavy deck.
I started with T.G. Fairy because of T.G. Warwolf. It is a Dark type monster, which allows me to use Black Luster Soldier. There wasn’t any Archlord Kristya in my first build and only one Herald of Orange Light was used in the main deck. It wasn’t as good as I hoped. I then switched to a pure Agent Fairy build. It worked better because of Archlord Kristya and Herald of Orange Light. These two cards are awesome in the September 2011 list. Since there isn’t as many traps, Archlord Kristya is a very strong card on the field. A monster with 2800 att which also seals off boss monsters is hard to deal with.
Herald of Orange Light is another awesome card in the September 2011 list. Everyone is talking about how few traps will be adopted and the importance of having cards that can be used as ‘traps’ from hand. Effect Veiler is certainly the universal card that fits the bill. Apart from its effect, it is a Light type monster (BLS) and a tuner. However, it does not destroy those boss monsters like Herald of Orange Light does.
After some play testing, I had decided to drop Solemn Warning. It is not because of MST, since I believe it is a one for one trade. One of the reasons that I chose to drop it is the cost of 2000LP. Lightlord and Twilight are the popular decks, and they have many boss monsters. If I were to use Solemn Warning on a normal summon, I will likely get killed by a boss monster right after that because of the cost of 2000LP. Ideally, I will want to use Solemn Warning on a boss monster. However, it isn’t that rare to see another boss monster after I had lost 2000LP on the last one. I may just lose the game because of that. If I plan to use Solemn Warning on a boss monster only, then isn’t Black Horn of Heaven a better choice? With all these being said, the likely scenario is that I use Solemn Warning on non-boss monsters, and I use Herald of Orange Light on boss monsters. Solemn Warning may still be decent but Agent Fairy can go without it because of Herald of Orange Light.
Trap Dustshoot is a must-play card in the September list. The obvious reason is that players will not set as many spells or traps, and hence there will be more cards in hand. Unlike the current metagame, it won’t be a dead card most of the time. Gorz is likely to be a stable because of the low number of set cards. Other than Gorz, I played 2x Tragoedia. It acts as traps and also to save me from OTK of boss monsters. Most of the time there are 4-6 cards in my hand, so Tragoedia fits in well. Being a Dark type monster, I can have Black Luster Soldier in the deck. With 3x Master Hyperion and 2x Archlord Kristya, it is possible to steal opponent’s Stardust Dragon, Judgment Dragon or Black Luster Soldier.
Generally, I dislike Cards from the Sky. It is because it often stays in my hand as I’ve to special summon or attack. However, with Tragoedia, the playstyle is different. There are more windows to use Cards from the Sky. After I had cycled a Mystical Shine Ball or Archlord Kristya from hand with Cards from the Sky on the last turn, there is a high chance that I can do a good counter attack with Tragoedia on the field.
I may want to add in Call of the Haunted simply for Archlord Kristya. Call of the Haunted can be used on The Agent of Creation – Venus and summon Mystical Shine Ball, then release both for Archlord Kristya. Of course, Call of the Haunted can be used to summon Archlord Kristya after it has been discarded with Herald of Orange Light. Archlord Kristya is crucial in mirror match. The one who successfully summons it first will have a huge advantage.
Overall, I’m quite satisfied with the deck.
1x Gorz the Emissary of Darkness
1x Black Luster Soldier – Envoy of the Beginning
2x Archlord Kristya
3x Master Hyperion
3x The Agent of Mystery – Earth
3x The Agent of Creation – Venus
3x Mystical Shine Ball
3x Herald of Orange Light
2x Cards from the Sky
1x Monster Reborn
1x Book of Moon
3x Pot of Duality
1x Dark Hole
1x Heavy Storm
3x Mystical Space Typhoon
2x Bottomless Trap Hole
1x Solemn Judgment
1x Trap Dustshoot
1x Torrential Tribute